Assignment 01 In Class
Here is the Circle Morph
Then the Cube Morph
Next We have the Ball Bounce Gifs
First here is the ball bouncing in 2-D
Finally here is the ball bouncing in 3-D (i.e. Perspective bounce)
In this course students will study timing and weight through a series of projects designed to demonstrate the principles of animation. Issues such as keyframing, in-betweening, and cycling will be addressed.
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